Settlement
Stored industry 0 · 0 people
Garrison
None stationed.
No troops in transit.
Structures
None built.
Construction
Nothing in the queue.
Fleets here
None docked.
Build
Queue
Empty
Build
Project
Select a building or a construction project.
Stats
Research
No project.
Select a field
All fields
Settlements
Move population
Queued transfers launch as map fleets and travel like other ships. Each person uses 5 freighters until they arrive.
No transfers in transit.
Spies
Click a spy, then click a lane. Same as jobs: the spy you click and everyone after them in that lane move together. You can only post spies on rivals you can reach by ship.
Diplomacy
Select an empire
Incoming offer
Propose a deal
Nothing takes effect until you send the offer and they accept next turn.
Active treaties with you
Sent offers
Treaties to request
All treaties are already in force.
You offer
You want
Add assets
Ground combat
Attackers
Losses
Defenders
Losses
Combat rounds
| Round | Attacker TS | Attacker damage by category | Attacker total damage | Defender total damage | Defender damage by category | Defender TS |
|---|
No rounds fought.
Other effects
Revolt summary
Rebel citizens
Loyal citizens
Militia raised
Units that revolted
Units that stayed loyal
Space combat
Your force
Load
Ships move straight ahead; turning costs 2 speed per 15°. Blue = reachable cells. Select a weapon group for orange range (brighter = enemy targets). Identical weapons fire together; each still rolls its own hit chance. Click an enemy to inspect it. Pan and zoom the grid.
Ship designs
Named classes
Fitted load
Add component
Empire report
Research
No completed research known.
Spies working against you
None detected.
Other contacts
No other contacted empires.
Report
Relative standing over time. Each chart is scaled to the leader in that category.
Turn report
Guide Book
Reference for species, ground units, ships, and ship loadouts.
Species
| Art | Name | Bonuses | Blurb |
|---|
Units
| Badge | Name | Tags | TS | Cost | Upkeep | Tech | Notes |
|---|
Ships
| Icon | Name | Cost | Upkeep | Load | Tech | Summary |
|---|
Ship upgrades
Outfit combat hulls on the Designs screen. Load size is per unit unless noted.